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1. An unexpected error occurred while retrieving your API Keys. - in EVE General Discussion [original thread]
Zreaper UK wrote: Been having issues since last night, mangaged to get in a couple of times after a lot of refreshing Same here, it took me about an hour of refreshing on and off to get in last night. Today is the same thing.
- by Jayden Thomas - at 2016.08.24 18:13:38
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2. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: Jayden Thomas wrote: 2) Making all Damage Controls passive modules Now lets talk about those Drone Control Units.. Good news! The module formerly known as Drone Control Units (being renamed to Fighter Support Units) is ...
- by Jayden Thomas - at 2016.03.24 01:07:56
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3. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
2) Making all Damage Controls passive modules Now lets talk about those Drone Control Units..
- by Jayden Thomas - at 2016.03.14 20:16:26
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4. Sticky:Dev blog: Overlays, ISK Buyer Amnesty and Account Security - in EVE Information Portal [original thread]
I'm really surprised they didn't put an Aurum ad on that page.
- by Jayden Thomas - at 2016.02.23 17:21:57
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5. Sticky:[March] Sensor and ECCM Module Merger/Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Excellent. A much needed improvement, and CCP didn't have to break anything to make it work.
- by Jayden Thomas - at 2016.02.11 20:36:45
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6. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Tyberius Franklin wrote: That aside, the weight of a choice doesn't actually define a sandbox. To a degree it may define THIS sandbox, but isn't an integral part of what a sandbox is. That's because this sandbox actually touts consequence as ...
- by Jayden Thomas - at 2016.01.20 01:59:37
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7. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Tyberius Franklin wrote: IIshira wrote: This will just make it more difficult for those who don't have or don't want to spend a lot of RL money to play Eve. How? With more uses for plex (Aurum), plex prices rise. For those of us not wanti...
- by Jayden Thomas - at 2016.01.20 01:10:38
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8. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Devs are no longer the bright sparks of the CCP think tank. They are now the shady, fund raising Aurum salesman of Hilmar Veigar P+¬tursson. "Quick, more ship skins!" It's not a sandbox if people can correct their mistakes. "Buy our plex! Fix tho...
- by Jayden Thomas - at 2016.01.18 19:07:56
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9. Not another rant about plex price - in EVE General Discussion [original thread]
Angelica Dreamstar wrote: Jayden Thomas wrote: Petre en Thielles wrote: Jayden Thomas wrote: PLEX should only and explicitly be used for game time, and not redeemable for anything else. For those of us unable or unwilling to sub with r...
- by Jayden Thomas - at 2015.07.03 23:54:18
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10. Not another rant about plex price - in EVE General Discussion [original thread]
Webvan wrote: Jayden Thomas wrote: Justifying it by saying "$11/month" really doesn't work lol. That's like saying "only 37 cents a day! Look how affordable that is!" Your logic only makes you feel better about spending all that money for on...
- by Jayden Thomas - at 2015.07.03 23:43:17
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11. Not another rant about plex price - in EVE General Discussion [original thread]
Ramshack Z wrote: Jayden Thomas wrote: You really think this game is worth $132 for a year? The act of subscribing is paying at least $132 a year, whether that's in cash or equivalent farming for someone else who paid cash in order to gen...
- by Jayden Thomas - at 2015.07.03 23:38:44
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12. Not another rant about plex price - in EVE General Discussion [original thread]
Capt Starfox wrote: Jayden Thomas wrote: PLEX should only and explicitly be used for game time, and not redeemable for anything else. For those of us unable or unwilling to sub with real money, PLEX prices will slowly and surely force us out...
- by Jayden Thomas - at 2015.07.02 00:36:09
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13. Not another rant about plex price - in EVE General Discussion [original thread]
Petre en Thielles wrote: Jayden Thomas wrote: PLEX should only and explicitly be used for game time, and not redeemable for anything else. For those of us unable or unwilling to sub with real money, PLEX prices will slowly and surely force u...
- by Jayden Thomas - at 2015.07.02 00:33:08
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14. Not another rant about plex price - in EVE General Discussion [original thread]
PLEX should only and explicitly be used for game time, and not redeemable for anything else. For those of us unable or unwilling to sub with real money, PLEX prices will slowly and surely force us out of the game.
- by Jayden Thomas - at 2015.06.30 22:24:56
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15. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
PLEX should only and explicitly be used for game time, and not redeemable for anything else.
- by Jayden Thomas - at 2015.06.17 02:14:19
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16. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Rare module that can force-undock a character of your choice from any station.
- by Jayden Thomas - at 2015.06.03 22:17:46
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17. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Three things: 1. First and foremost I'm happy ya'll up there in CCP are busy at work trying to make this the coolest internet spaceship game on the planet. Your hard work is appreciated and you're doing a super fine job. I still absolutely love t...
- by Jayden Thomas - at 2015.06.03 21:40:16
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18. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Remove bumping from the game.
- by Jayden Thomas - at 2015.05.18 03:50:13
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19. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
It'd be cool if every module had a separate tab under 'show info' that stated who actually manufactured that item.
- by Jayden Thomas - at 2015.05.02 22:49:14
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20. When will the suffering end? - in Ships and Modules [original thread]
nerf that battleship size bandwidth
- by Jayden Thomas - at 2014.12.01 02:24:38
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